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Realpolitiks ii trainer
Realpolitiks ii trainer












realpolitiks ii trainer
  1. #Realpolitiks ii trainer how to#
  2. #Realpolitiks ii trainer update#
  3. #Realpolitiks ii trainer Pc#

Lead your people to glory and write a new chapter of history in Realpolitiks II, a real-time grand strategy game where you lead any contemporary nation in an attempt to secure world dominance. It is an amazing simulation, strategy and indie game.

#Realpolitiks ii trainer Pc#

CT (4.Realpolitiks II Free Download PC Game setup in single direct link for Windows. Added warmonger value to the table.Įdit 4.1 : Added army limit, using modifier like the manpower. I founded out the manpower limit modifier is the one that actually effecting the max manpower. Added another army cheat based on time + a player check if it's AI or player controlled.Įdit4 : Fixed the manpower, max manpower also changed back to normal.

#Realpolitiks ii trainer update#

You be fine if you stick to 1 unit per day like this picture.Įdit2: Update the table with some stuff that probably useful.Įdit3: Update the manpower, army production speed, general stuff, and fix some script to launch mono and unable to disable.Įdit3.1: Finally found a function that exclusive to the player for army building (tested it around 7 days).

realpolitiks ii trainer

So, if you build more than 2 per day, only the first unit will become 1 day but second one return to the original production speed because it goes to the time function that handle all the countries production speed. Added army limit.Īrmy Production Speed - It's tied to two things, the building slots and time.

realpolitiks ii trainer

Army Production Speed (v3) - Replaced by quick army builder v3.1Ĭredit for hellfritz for the research, saved me a bit of time rather than searching from scratch, but the final value won't be -20, it can be range to anything with the plus minus of 5 (float).Ĭredit for supermanxonox for checking the manpower issue as I don't really play the game. Manpower (v3) - fixed the max manpower via modifier under the army script (v4) Resource (v2) - fixed the script issue on v3

#Realpolitiks ii trainer how to#

P.P.S For me is more interesting: how to find pointer for all that values? If i use pointer finder there are plenty of them and it is impossible to find out which will do its job when I'll restart game. Not really sorry of course, but some sort of If text above is hard to read - i'm sorry for my bad English. When it is found - change it to -100 and fix it. In the end of all you will be looking for some value about "-20". In order to speed process up, you can hire consular without boost several times in a row and use 'unchanged' option, so you may filter plenty of values.

realpolitiks ii trainer

While each step of "hire/dismiss" switch to CE and filter values with 'changed' option. You need to switch them between "with and without research time boost". Next go back in game and start dismiss and hire the last one consular in government section. Then, you should begin with searching for 'float' 'unknown' value. I only need research project time because all resource is floatįirst of all you need to hack money and AP, they are useful during next steps, without them is possible but harder.














Realpolitiks ii trainer